Making the window material transparent in just 3 steps in Unity

The exercise here demonstrates how to create a glass material for a geometry that requires transparency in Unity.

  1. Create a material in your assets with the shader configuration of transparent.

2. Apply the glass material to the target object.

3. Alter its’ alpha value through albedo channel to see the glass effect.


The final result is as shown below :)


Hope this was helpful.

Thank you very much