This exercise demonstrates a technic that is used for creating nearly realistic reflections in Unity known as reflection probes.
The technique of probes is a cheap trick that is perfectly suited for mobile games or low config targets as they address the purpose without exhausting resources.
Let us explore the implementation.
- The configuration is pretty simple. There is a plane with a material whose shininess is set to full throttle.
- There is a cube as well who has another material applied on it without any modification.
- Go to the lighting menu and add a reflection probe.
- Adjust its width as per the need by the edit option.
- Generate the light.
Pretty quick and a easy implementation.
Thank you very much